Evolutionary Procedural Content Generation for an Endless Platform Game

Rafael Guerra de Pontes, Herman Martins Gomes. Evolutionary Procedural Content Generation for an Endless Platform Game. In 19th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2020, Recife, Brazil, November 7-10, 2020. pages 80-89, IEEE, 2020. [doi]

Abstract

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