The depth discontinuity occlusion camera

Voicu Popescu, Daniel G. Aliaga. The depth discontinuity occlusion camera. In Marc Olano, Carlo H. Séquin, editors, Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA. pages 139-143, ACM, 2006. [doi]

@inproceedings{PopescuA06,
  title = {The depth discontinuity occlusion camera},
  author = {Voicu Popescu and Daniel G. Aliaga},
  year = {2006},
  doi = {10.1145/1111411.1111436},
  url = {http://doi.acm.org/10.1145/1111411.1111436},
  researchr = {https://researchr.org/publication/PopescuA06},
  cites = {0},
  citedby = {0},
  pages = {139-143},
  booktitle = {Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA},
  editor = {Marc Olano and Carlo H. Séquin},
  publisher = {ACM},
  isbn = {1-59593-295-X},
}