An evolutionary online adaptation method for modern computer games based on imitation

Steffen Priesterjahn, Alexander Weimer. An evolutionary online adaptation method for modern computer games based on imitation. In Hod Lipson, editor, Genetic and Evolutionary Computation Conference, GECCO 2007, Proceedings, London, England, UK, July 7-11, 2007. pages 344-345, ACM, 2007. [doi]

Abstract

Abstract is missing.