An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level with Learner Readiness

Portia Pusey, David Tobey, Ralph Soule. An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level with Learner Readiness. In Zachary N. J. Peterson, editor, 2014 USENIX Summit on Gaming, Games, and Gamification in Security Education, 3GSE '14, San Diego, CA, USA, August 18, 2014. USENIX Association, 2014. [doi]

Abstract

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