BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic Bokeh

Ming Qian, Congyu Qiao, Jiamin Lin, Zhenyu Guo, Chenghua Li, Cong Leng, Jian Cheng. BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic Bokeh. In Adrien Bartoli, Andrea Fusiello, editors, Computer Vision - ECCV 2020 Workshops - Glasgow, UK, August 23-28, 2020, Proceedings, Part III. Volume 12537 of Lecture Notes in Computer Science, pages 229-244, Springer, 2020. [doi]

Abstract

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