Real-time texture-mapped vector glyphs

Zheng Qin, Michael D. McCool, Craig S. Kaplan. Real-time texture-mapped vector glyphs. In Marc Olano, Carlo H. Séquin, editors, Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA. pages 125-132, ACM, 2006. [doi]

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