Precise vector textures for real-time 3D rendering

Zheng Qin, Michael D. McCool, Craig S. Kaplan. Precise vector textures for real-time 3D rendering. In Eric Haines, Morgan McGuire, editors, Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA. pages 199-206, ACM, 2008. [doi]

Abstract

Abstract is missing.