How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario?

Adam Qureshi, Christopher Peters, Ian Apperly. How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario?. In Randall Shumaker, Stephanie J. Lackey, editors, Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments - 6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I. Volume 8525 of Lecture Notes in Computer Science, pages 305-316, Springer, 2014. [doi]

@inproceedings{QureshiPA14,
  title = {How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario?},
  author = {Adam Qureshi and Christopher Peters and Ian Apperly},
  year = {2014},
  doi = {10.1007/978-3-319-07458-0_29},
  url = {http://dx.doi.org/10.1007/978-3-319-07458-0_29},
  researchr = {https://researchr.org/publication/QureshiPA14},
  cites = {0},
  citedby = {0},
  pages = {305-316},
  booktitle = {Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments - 6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I},
  editor = {Randall Shumaker and Stephanie J. Lackey},
  volume = {8525},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-07457-3},
}