Beyond gaming: programming the PLAYSTATION®3 cell architecture for cost-effective parallel processing

Rodric M. Rabbah. Beyond gaming: programming the PLAYSTATION®3 cell architecture for cost-effective parallel processing. In Soonhoi Ha, Kiyoung Choi, Nikil D. Dutt, Jürgen Teich, editors, Proceedings of the 5th International Conference on Hardware/Software Codesign and System Synthesis, CODES+ISSS 2007, Salzburg, Austria, September 30 - October 3, 2007. pages 1, ACM, 2007. [doi]

@inproceedings{Rabbah07,
  title = {Beyond gaming: programming the PLAYSTATION®3 cell architecture for cost-effective parallel processing},
  author = {Rodric M. Rabbah},
  year = {2007},
  doi = {10.1145/1289816.1289819},
  url = {http://doi.acm.org/10.1145/1289816.1289819},
  tags = {architecture, parallel programming, programming},
  researchr = {https://researchr.org/publication/Rabbah07},
  cites = {0},
  citedby = {0},
  pages = {1},
  booktitle = {Proceedings of the 5th International Conference on Hardware/Software Codesign and System Synthesis, CODES+ISSS 2007, Salzburg, Austria, September 30 - October 3, 2007},
  editor = {Soonhoi Ha and Kiyoung Choi and Nikil D. Dutt and Jürgen Teich},
  publisher = {ACM},
  isbn = {978-1-59593-824-4},
}