Alejandro Jose Ramirez, Vadim Bulitko. Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST. In Mark Riedl, Gita Sukthankar, editors, Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012. The AAAI Press, 2012. [doi]
@inproceedings{RamirezB12, title = {Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST}, author = {Alejandro Jose Ramirez and Vadim Bulitko}, year = {2012}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5455}, researchr = {https://researchr.org/publication/RamirezB12}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012}, editor = {Mark Riedl and Gita Sukthankar}, publisher = {The AAAI Press}, }