Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST

Alejandro Jose Ramirez, Vadim Bulitko. Telling Interactive Player-specific Stories and Planning for It: ASD + PaSSAGE = PAST. In Mark Riedl, Gita Sukthankar, editors, Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012. The AAAI Press, 2012. [doi]

Abstract

Abstract is missing.