Philipp A. Rauschnabel, Alexander Rossmann, M. Claudia tom Dieck. An adoption framework for mobile augmented reality games: The case of Pokémon Go. Computers in Human Behavior, 76:276-286, 2017. [doi]
@article{RauschnabelRD17, title = {An adoption framework for mobile augmented reality games: The case of Pokémon Go}, author = {Philipp A. Rauschnabel and Alexander Rossmann and M. Claudia tom Dieck}, year = {2017}, doi = {10.1016/j.chb.2017.07.030}, url = {https://doi.org/10.1016/j.chb.2017.07.030}, researchr = {https://researchr.org/publication/RauschnabelRD17}, cites = {0}, citedby = {0}, journal = {Computers in Human Behavior}, volume = {76}, pages = {276-286}, }