Liesa Reitz, Aline Sohny, Gerrit Lochmann. VR-Based Gamification of Communication Training and Oral Examination in a Second Language. IJGBL, 6(2):46-61, 2016. [doi]
@article{ReitzSL16, title = {VR-Based Gamification of Communication Training and Oral Examination in a Second Language}, author = {Liesa Reitz and Aline Sohny and Gerrit Lochmann}, year = {2016}, doi = {10.4018/IJGBL.2016040104}, url = {http://dx.doi.org/10.4018/IJGBL.2016040104}, researchr = {https://researchr.org/publication/ReitzSL16}, cites = {0}, citedby = {0}, journal = {IJGBL}, volume = {6}, number = {2}, pages = {46-61}, }