Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics

Patrice Renaud, Jean Décarie, Simon-Pierre Gourd, Louis-Claude Paquin, Stéphane Bouchard. Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics. Cyberpsy., Behavior, and Soc. Networking, 6(5):519-526, 2003. [doi]

@article{RenaudDGPB03,
  title = {Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics},
  author = {Patrice Renaud and Jean Décarie and Simon-Pierre Gourd and Louis-Claude Paquin and Stéphane Bouchard},
  year = {2003},
  doi = {10.1089/109493103769710541},
  url = {http://dx.doi.org/10.1089/109493103769710541},
  researchr = {https://researchr.org/publication/RenaudDGPB03},
  cites = {0},
  citedby = {0},
  journal = {Cyberpsy., Behavior, and Soc. Networking},
  volume = {6},
  number = {5},
  pages = {519-526},
}