Continuous vs. Discontinuous (Teleport) Locomotion in VR: How Implications can Provide both Benefits and Disadvantages

Bernhard E. Riecke, Daniel Zielasko. Continuous vs. Discontinuous (Teleport) Locomotion in VR: How Implications can Provide both Benefits and Disadvantages. In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021. pages 373-374, IEEE, 2021. [doi]

@inproceedings{RieckeZ21,
  title = {Continuous vs. Discontinuous (Teleport) Locomotion in VR: How Implications can Provide both Benefits and Disadvantages},
  author = {Bernhard E. Riecke and Daniel Zielasko},
  year = {2021},
  doi = {10.1109/VRW52623.2021.00075},
  url = {https://doi.org/10.1109/VRW52623.2021.00075},
  researchr = {https://researchr.org/publication/RieckeZ21},
  cites = {0},
  citedby = {0},
  pages = {373-374},
  booktitle = {IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021},
  publisher = {IEEE},
  isbn = {978-1-6654-4057-8},
}