3D Audio: The Next Step in Realism for Gaming: Benefits and pitfalls of 3D audio in games from a creative content and technical implementation point of view

Martin Rieger, Dominik Zingler. 3D Audio: The Next Step in Realism for Gaming: Benefits and pitfalls of 3D audio in games from a creative content and technical implementation point of view. Games Res. Pract., 1(1), 2023. [doi]

@article{RiegerZ23,
  title = {3D Audio: The Next Step in Realism for Gaming: Benefits and pitfalls of 3D audio in games from a creative content and technical implementation point of view},
  author = {Martin Rieger and Dominik Zingler},
  year = {2023},
  doi = {10.1145/3583059},
  url = {https://doi.org/10.1145/3583059},
  researchr = {https://researchr.org/publication/RiegerZ23},
  cites = {0},
  citedby = {0},
  journal = {Games Res. Pract.},
  volume = {1},
  number = {1},
}