Jumping Implementation in Video Games (Abstract Only)

Joseph Rioux, James Vanderhyde. Jumping Implementation in Video Games (Abstract Only). In Adrienne Decker, Kurt Eiselt, Carl Alphonce, Jodi Tims, editors, Proceedings of the 46th ACM Technical Symposium on Computer Science Education, Kansas City, MO, USA, March 4-7, 2015. pages 718, ACM, 2015. [doi]

Abstract

Abstract is missing.