User Interfaces for Pervasive Games: Experiences of a Formative Multi-method Evaluation and Its Implications for System Development

Carsten Röcker, Carsten Magerkurth, Maral Haar. User Interfaces for Pervasive Games: Experiences of a Formative Multi-method Evaluation and Its Implications for System Development. In Constantine Stephanidis, Michael Pieper, editors, Universal Access in Ambient Intelligence Environments, 9th ERCIM Workshop on User Interfaces for All, Königswinter, Germany, September 27-28, 2006. Revised Papers. Volume 4397 of Lecture Notes in Computer Science, pages 352-368, Springer, 2006. [doi]

@inproceedings{RockerMH06,
  title = {User Interfaces for Pervasive Games: Experiences of a Formative Multi-method Evaluation and Its Implications for System Development},
  author = {Carsten Röcker and Carsten Magerkurth and Maral Haar},
  year = {2006},
  doi = {10.1007/978-3-540-71025-7_23},
  url = {http://dx.doi.org/10.1007/978-3-540-71025-7_23},
  researchr = {https://researchr.org/publication/RockerMH06},
  cites = {0},
  citedby = {0},
  pages = {352-368},
  booktitle = {Universal Access in Ambient Intelligence Environments, 9th ERCIM Workshop on User Interfaces for All, Königswinter, Germany, September 27-28, 2006. Revised Papers},
  editor = {Constantine Stephanidis and Michael Pieper},
  volume = {4397},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-71024-0},
}