Dynamic Difficulty Adjustment Using Performance and Affective Data in a Platform Game

Marcos P. C. Rosa, Eduardo A. dos Santos, Iago L. R. de Moraes, Tiago Barros Pontes e Silva, Mauricio Miranda Sarmet, Carla Denise Castanho, Ricardo P. Jacobi. Dynamic Difficulty Adjustment Using Performance and Affective Data in a Platform Game. In Constantine Stephanidis, Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus, Sakae Yamamoto, Hirohiko Mori, Pei-Luen Patrick Rau, Gabriele Meiselwitz, Xiaowen Fang, Abbas Moallem, editors, HCI International 2021 - Late Breaking Papers: Design and User Experience - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings. Volume 13094 of Lecture Notes in Computer Science, pages 367-386, Springer, 2021. [doi]

Abstract

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