Adapting Bottom-up, Emergent Behaviour for Character-Based AI in Games

Micah Rosenkind, Graham Winstanley, Andrew Blake. Adapting Bottom-up, Emergent Behaviour for Character-Based AI in Games. In Max Bramer, Miltos Petridis, editors, Research and Development in Intelligent Systems XXIX, Incorporating Applications and Innovations in Intelligent Systems XX: Proceedings of AI-2012, The Thirty-second SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Cambridge, England, UK, December 11-13, 2012. pages 333-346, Springer, 2012. [doi]

Abstract

Abstract is missing.