Steffen Roth. Serious Gamification: On the Redesign of a Popular Paradox. Games Cult., 12(1):100-111, 2017. [doi]
@article{Roth17-11,
title = {Serious Gamification: On the Redesign of a Popular Paradox},
author = {Steffen Roth},
year = {2017},
doi = {10.1177/1555412015581478},
url = {https://doi.org/10.1177/1555412015581478},
researchr = {https://researchr.org/publication/Roth17-11},
cites = {0},
citedby = {0},
journal = {Games Cult.},
volume = {12},
number = {1},
pages = {100-111},
}