Serious Gamification: On the Redesign of a Popular Paradox

Steffen Roth. Serious Gamification: On the Redesign of a Popular Paradox. Games Cult., 12(1):100-111, 2017. [doi]

@article{Roth17-11,
  title = {Serious Gamification: On the Redesign of a Popular Paradox},
  author = {Steffen Roth},
  year = {2017},
  doi = {10.1177/1555412015581478},
  url = {https://doi.org/10.1177/1555412015581478},
  researchr = {https://researchr.org/publication/Roth17-11},
  cites = {0},
  citedby = {0},
  journal = {Games Cult.},
  volume = {12},
  number = {1},
  pages = {100-111},
}