Game Engine Wizardry for Programming Mischief

Riemer van Rozen. Game Engine Wizardry for Programming Mischief. In Tom Beckmann, Robert Hirschfeld, Juan Pablo Sáenz, Mauricio Verano Merino, editors, Proceedings of the 2nd ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, Tools, and Environments, PAINT 2023, Cascais, Portugal, 23 October 2023. pages 36-43, ACM, 2023. [doi]

Abstract

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