This isn't happening: time in videogames

Adam W. Ruch. This isn't happening: time in videogames. In Stefan Greuter, Christian McCrea, Florian Mueller, Larissa Hjorth, Deborah Richards, editors, The 9th Australasian Conference on Interactive Entertainment, IE'2013, Melbourne, VIC, Australia, September 30 - October 01, 2013. pages 14, ACM, 2013. [doi]

@inproceedings{Ruch13,
  title = {This isn't happening: time in videogames},
  author = {Adam W. Ruch},
  year = {2013},
  doi = {10.1145/2513002.2513569},
  url = {http://doi.acm.org/10.1145/2513002.2513569},
  researchr = {https://researchr.org/publication/Ruch13},
  cites = {0},
  citedby = {0},
  pages = {14},
  booktitle = {The 9th Australasian Conference on Interactive Entertainment, IE'2013, Melbourne, VIC, Australia, September 30 - October 01, 2013},
  editor = {Stefan Greuter and Christian McCrea and Florian Mueller and Larissa Hjorth and Deborah Richards},
  publisher = {ACM},
  isbn = {978-1-4503-2254-6},
}