Adam W. Ruch. This isn't happening: time in videogames. In Stefan Greuter, Christian McCrea, Florian Mueller, Larissa Hjorth, Deborah Richards, editors, The 9th Australasian Conference on Interactive Entertainment, IE'2013, Melbourne, VIC, Australia, September 30 - October 01, 2013. pages 14, ACM, 2013. [doi]
@inproceedings{Ruch13, title = {This isn't happening: time in videogames}, author = {Adam W. Ruch}, year = {2013}, doi = {10.1145/2513002.2513569}, url = {http://doi.acm.org/10.1145/2513002.2513569}, researchr = {https://researchr.org/publication/Ruch13}, cites = {0}, citedby = {0}, pages = {14}, booktitle = {The 9th Australasian Conference on Interactive Entertainment, IE'2013, Melbourne, VIC, Australia, September 30 - October 01, 2013}, editor = {Stefan Greuter and Christian McCrea and Florian Mueller and Larissa Hjorth and Deborah Richards}, publisher = {ACM}, isbn = {978-1-4503-2254-6}, }