Voxel-Based Haptic Rendering Using Implicit Sphere Trees

Emanuele Ruffaldi, Dan Morris, Federico Barbagli, Kenneth Salisbury, Massimo Bergamasco. Voxel-Based Haptic Rendering Using Implicit Sphere Trees. In 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2008, Reno, NE, USA, March 13-14, 2008. pages 319-325, IEEE Computer Society, 2008. [doi]

@inproceedings{RuffaldiMBSB08,
  title = {Voxel-Based Haptic Rendering Using Implicit Sphere Trees},
  author = {Emanuele Ruffaldi and Dan Morris and Federico Barbagli and Kenneth Salisbury and Massimo Bergamasco},
  year = {2008},
  doi = {10.1109/HAPTICS.2008.4479964},
  url = {http://doi.ieeecomputersociety.org/10.1109/HAPTICS.2008.4479964},
  researchr = {https://researchr.org/publication/RuffaldiMBSB08},
  cites = {0},
  citedby = {0},
  pages = {319-325},
  booktitle = {2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2008, Reno, NE, USA, March 13-14, 2008},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4244-2005-6},
}