Tackling online game development problems with a novel network scripting language

George Russell, Alastair F. Donaldson, Paul Sheppard. Tackling online game development problems with a novel network scripting language. In Mark Claypool, editor, Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008. pages 85-90, ACM, 2008. [doi]

@inproceedings{RussellDS08,
  title = {Tackling online game development problems with a novel network scripting language},
  author = {George Russell and Alastair F. Donaldson and Paul Sheppard},
  year = {2008},
  doi = {10.1145/1517494.1517512},
  url = {http://doi.acm.org/10.1145/1517494.1517512},
  tags = {game development},
  researchr = {https://researchr.org/publication/RussellDS08},
  cites = {0},
  citedby = {0},
  pages = {85-90},
  booktitle = {Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008},
  editor = {Mark Claypool},
  publisher = {ACM},
  isbn = {978-1-60558-132-3},
}