George Russell, Alastair F. Donaldson, Paul Sheppard. Tackling online game development problems with a novel network scripting language. In Mark Claypool, editor, Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008. pages 85-90, ACM, 2008. [doi]
@inproceedings{RussellDS08, title = {Tackling online game development problems with a novel network scripting language}, author = {George Russell and Alastair F. Donaldson and Paul Sheppard}, year = {2008}, doi = {10.1145/1517494.1517512}, url = {http://doi.acm.org/10.1145/1517494.1517512}, tags = {game development}, researchr = {https://researchr.org/publication/RussellDS08}, cites = {0}, citedby = {0}, pages = {85-90}, booktitle = {Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008}, editor = {Mark Claypool}, publisher = {ACM}, isbn = {978-1-60558-132-3}, }