Mikel Sagardia, Theodoros Stouraitis, João Lopes e Silva. A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation. In Gabriel Zachmann, Jérôme Perret, Angelos Amditis, editors, 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014, Bremen, Germany, December 8-10, 2014. Eurographics Association, 2014. [doi]
@inproceedings{SagardiaSS14-0, title = {A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation}, author = {Mikel Sagardia and Theodoros Stouraitis and João Lopes e Silva}, year = {2014}, doi = {10.2312/eurovr.20141341}, url = {https://doi.org/10.2312/eurovr.20141341}, researchr = {https://researchr.org/publication/SagardiaSS14-0}, cites = {0}, citedby = {0}, booktitle = {11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014, Bremen, Germany, December 8-10, 2014}, editor = {Gabriel Zachmann and Jérôme Perret and Angelos Amditis}, publisher = {Eurographics Association}, isbn = {978-3-905674-76-7}, }