A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation

Mikel Sagardia, Theodoros Stouraitis, João Lopes e Silva. A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation. In Gabriel Zachmann, Jérôme Perret, Angelos Amditis, editors, 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014, Bremen, Germany, December 8-10, 2014. Eurographics Association, 2014. [doi]

Abstract

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