Applying latency to half of a self-avatar's body to change real walking patterns

Gayani Samaraweera, Alex Perdomo, John Quarles. Applying latency to half of a self-avatar's body to change real walking patterns. In Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, J. Edward Swan II, editors, 2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015. pages 89-96, IEEE, 2015. [doi]

Abstract

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