Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering

Pedro V. Sander, Jason L. Mitchell. Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering. In Mathieu Desbrun, Helmut Pottmann, editors, Third Eurographics Symposium on Geometry Processing, Vienna, Austria, July 4-6, 2005. Volume 255 of ACM International Conference Proceeding Series, pages 129-138, Eurographics Association, 2005.

Authors

Pedro V. Sander

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Jason L. Mitchell

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