Progressive buffers: view-dependent geometry and texture LOD rendering

Pedro V. Sander, Jason L. Mitchell. Progressive buffers: view-dependent geometry and texture LOD rendering. In John Finnegan, Dave Shreiner, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Courses. pages 1-18, ACM, 2006. [doi]

@inproceedings{SanderM06,
  title = {Progressive buffers: view-dependent geometry and texture LOD rendering},
  author = {Pedro V. Sander and Jason L. Mitchell},
  year = {2006},
  doi = {10.1145/1185657.1185826},
  url = {http://doi.acm.org/10.1145/1185657.1185826},
  researchr = {https://researchr.org/publication/SanderM06},
  cites = {0},
  citedby = {0},
  pages = {1-18},
  booktitle = {33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Courses},
  editor = {John Finnegan and Dave Shreiner},
  publisher = {ACM},
}