Progressive buffers: view-dependent geometry and texture LOD rendering

Pedro V. Sander, Jason L. Mitchell. Progressive buffers: view-dependent geometry and texture LOD rendering. In John Finnegan, Dave Shreiner, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Courses. pages 1-18, ACM, 2006. [doi]

Abstract

Abstract is missing.