Time perception, immersion and music in videogames

Timothy Sanders, Paul Cairns. Time perception, immersion and music in videogames. In Tom McEwan, Lachlan McKinnon, editors, Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2010, Dundee, United Kingdom, 6-10 September 2010. pages 160-167, ACM, 2010. [doi]

@inproceedings{SandersC10,
  title = {Time perception, immersion and music in videogames},
  author = {Timothy Sanders and Paul Cairns},
  year = {2010},
  url = {http://portal.acm.org/citation.cfm?id=2146327&CFID=86395042&CFTOKEN=33098395},
  researchr = {https://researchr.org/publication/SandersC10},
  cites = {0},
  citedby = {0},
  pages = {160-167},
  booktitle = {Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2010, Dundee, United Kingdom, 6-10 September 2010},
  editor = {Tom McEwan and Lachlan McKinnon},
  publisher = {ACM},
}