Timothy Sanders, Paul Cairns. Time perception, immersion and music in videogames. In Tom McEwan, Lachlan McKinnon, editors, Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2010, Dundee, United Kingdom, 6-10 September 2010. pages 160-167, ACM, 2010. [doi]
@inproceedings{SandersC10, title = {Time perception, immersion and music in videogames}, author = {Timothy Sanders and Paul Cairns}, year = {2010}, url = {http://portal.acm.org/citation.cfm?id=2146327&CFID=86395042&CFTOKEN=33098395}, researchr = {https://researchr.org/publication/SandersC10}, cites = {0}, citedby = {0}, pages = {160-167}, booktitle = {Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2010, Dundee, United Kingdom, 6-10 September 2010}, editor = {Tom McEwan and Lachlan McKinnon}, publisher = {ACM}, }