Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games

Marco Santos, Carlos Martinho. Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games. In Vadim Bulitko, Mark O. Riedl, editors, Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA. The AAAI Press, 2011. [doi]

Abstract

Abstract is missing.