BIPLEX: Creative Problem-Solving by Planning for Experimentation

Vasanth Sarathy, Matthias Scheutz. BIPLEX: Creative Problem-Solving by Planning for Experimentation. In Maria M. Hedblom, Anna Aurora Kantosalo, Roberto Confalonieri 0001, Oliver Kutz, Tony Veale, editors, Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27 - July 1, 2022. pages 141-149, Association for Computational Creativity (ACC), 2022. [doi]

@inproceedings{SarathyS22,
  title = {BIPLEX: Creative Problem-Solving by Planning for Experimentation},
  author = {Vasanth Sarathy and Matthias Scheutz},
  year = {2022},
  url = {http://computationalcreativity.net/iccc22/papers/ICCC-2022_paper_53.pdf},
  researchr = {https://researchr.org/publication/SarathyS22},
  cites = {0},
  citedby = {0},
  pages = {141-149},
  booktitle = {Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27 - July 1, 2022},
  editor = {Maria M. Hedblom and Anna Aurora Kantosalo and Roberto Confalonieri 0001 and Oliver Kutz and Tony Veale},
  publisher = {Association for Computational Creativity (ACC)},
  isbn = {978-989-54160-4-2},
}