Social Context and Gaming Motives Predict Mental Health Better Than Time Played: An Exploratory Regression Analysis with over 13, 000 Video Game Players

Marian Sauter, Tina Braun, Wolfgang Mack. Social Context and Gaming Motives Predict Mental Health Better Than Time Played: An Exploratory Regression Analysis with over 13, 000 Video Game Players. Cyberpsy., Behavior, and Soc. Networking, 24(2):94-100, 2021. [doi]

@article{SauterBM21,
  title = {Social Context and Gaming Motives Predict Mental Health Better Than Time Played: An Exploratory Regression Analysis with over 13, 000 Video Game Players},
  author = {Marian Sauter and Tina Braun and Wolfgang Mack},
  year = {2021},
  doi = {10.1089/cyber.2020.0234},
  url = {https://doi.org/10.1089/cyber.2020.0234},
  researchr = {https://researchr.org/publication/SauterBM21},
  cites = {0},
  citedby = {0},
  journal = {Cyberpsy., Behavior, and Soc. Networking},
  volume = {24},
  number = {2},
  pages = {94-100},
}