Analysis of Behavioral Patterns for Social Virtual Reality Based Active Learning

Shota Sawada, Masakazu Hirokawa, Kenji Suzuki 0002. Analysis of Behavioral Patterns for Social Virtual Reality Based Active Learning. In Hiroyuki Mitsuhara, Yoshiko Goda, Yutato Ohashi, Ma. Mercedes T. Rodrigo, Jun Shen 0001, Neelakantam Venkatarayalu, Gary Wong, Masanori Yamada, Chi-Un Lei, editors, IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2020, Takamatsu, Japan, December 8-11, 2020. pages 914-917, IEEE, 2020. [doi]

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