Balancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning

Robert Sawyer, Jonathan P. Rowe, James C. Lester. Balancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning. In Elisabeth André, Ryan S. Baker, Xiangen Hu, Ma. Mercedes T. Rodrigo, Benedict du Boulay, editors, Artificial Intelligence in Education - 18th International Conference, AIED 2017, Wuhan, China, June 28 - July 1, 2017, Proceedings. Volume 10331 of Lecture Notes in Computer Science, pages 323-334, Springer, 2017. [doi]

@inproceedings{SawyerRL17,
  title = {Balancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning},
  author = {Robert Sawyer and Jonathan P. Rowe and James C. Lester},
  year = {2017},
  doi = {10.1007/978-3-319-61425-0_27},
  url = {https://doi.org/10.1007/978-3-319-61425-0_27},
  researchr = {https://researchr.org/publication/SawyerRL17},
  cites = {0},
  citedby = {0},
  pages = {323-334},
  booktitle = {Artificial Intelligence in Education - 18th International Conference, AIED 2017, Wuhan, China, June 28 - July 1, 2017, Proceedings},
  editor = {Elisabeth André and Ryan S. Baker and Xiangen Hu and Ma. Mercedes T. Rodrigo and Benedict du Boulay},
  volume = {10331},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-61425-0},
}