Atmos: a system for building volume shaders

Ferdi Scheepers, Alexis Angelidis. Atmos: a system for building volume shaders. In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2008, Los Angeles, California, USA, August 11-15, 2008, Talks. ACM, 2008. [doi]

@inproceedings{ScheepersA08,
  title = {Atmos: a system for building volume shaders},
  author = {Ferdi Scheepers and Alexis Angelidis},
  year = {2008},
  doi = {10.1145/1401032.1401114},
  url = {https://doi.org/10.1145/1401032.1401114},
  researchr = {https://researchr.org/publication/ScheepersA08},
  cites = {0},
  citedby = {0},
  booktitle = {International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2008, Los Angeles, California, USA, August 11-15, 2008, Talks},
  publisher = {ACM},
  isbn = {978-1-60558-343-3},
}