Practical real-time hair rendering and shading

Thorsten Scheuermann. Practical real-time hair rendering and shading. In Ronen Barzel, editor, 31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Sketches. pages 147, ACM, 2004. [doi]

Abstract

Abstract is missing.