Creating Interactive Adaptive Real Time Story Worlds

Henrik Schoenau-Fog, Bjarke Alexander Larsen. Creating Interactive Adaptive Real Time Story Worlds. In Rebecca Rouse, Hartmut Koenitz, Mads Haahr, editors, Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings. Volume 11318 of Lecture Notes in Computer Science, pages 548-551, Springer, 2018. [doi]

@inproceedings{Schoenau-FogL18,
  title = {Creating Interactive Adaptive Real Time Story Worlds},
  author = {Henrik Schoenau-Fog and Bjarke Alexander Larsen},
  year = {2018},
  doi = {10.1007/978-3-030-04028-4_64},
  url = {https://doi.org/10.1007/978-3-030-04028-4_64},
  researchr = {https://researchr.org/publication/Schoenau-FogL18},
  cites = {0},
  citedby = {0},
  pages = {548-551},
  booktitle = {Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings},
  editor = {Rebecca Rouse and Hartmut Koenitz and Mads Haahr},
  volume = {11318},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-04028-4},
}