Trading-off Consistency and Interactivity in Networked Computer Games

Marco Schumann. Trading-off Consistency and Interactivity in Networked Computer Games. In Thomas Schulze, Stefan Schlechtweg, Volkmar Hinz, editors, Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, Magdeburg. pages 127-140, SCS Publishing House e.V., 2004.

Abstract

Abstract is missing.