A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games

Monica Visani Scozzi, Ioanna Iacovides, Conor Linehan. A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games. In Ben A. M. Schouten, Panos Markopoulos, Zachary O. Toups, Paul A. Cairns, Tilde Bekker, editors, Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017. pages 217-228, ACM, 2017. [doi]

@inproceedings{ScozziIL17,
  title = {A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games},
  author = {Monica Visani Scozzi and Ioanna Iacovides and Conor Linehan},
  year = {2017},
  doi = {10.1145/3116595.3116628},
  url = {http://doi.acm.org/10.1145/3116595.3116628},
  researchr = {https://researchr.org/publication/ScozziIL17},
  cites = {0},
  citedby = {0},
  pages = {217-228},
  booktitle = {Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017},
  editor = {Ben A. M. Schouten and Panos Markopoulos and Zachary O. Toups and Paul A. Cairns and Tilde Bekker},
  publisher = {ACM},
  isbn = {978-1-4503-4898-0},
}