Hugo Scurto, Rebecca Fiebrink. Grab-and-Play Mapping: Creative Machine Learning Approaches for Musical Inclusion and Exploration. In Proceedings of the 2016 International Computer Music Conference, ICMC 2016, Utrecht, The Netherlands, September 12-16, 2016. Michigan Publishing, 2016. [doi]
@inproceedings{ScurtoF16, title = {Grab-and-Play Mapping: Creative Machine Learning Approaches for Musical Inclusion and Exploration}, author = {Hugo Scurto and Rebecca Fiebrink}, year = {2016}, url = {http://hdl.handle.net/2027/spo.bbp2372.2016.089}, researchr = {https://researchr.org/publication/ScurtoF16}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the 2016 International Computer Music Conference, ICMC 2016, Utrecht, The Netherlands, September 12-16, 2016}, publisher = {Michigan Publishing}, }