Using a Smart Wheelchair as a Gaming Device for Floor-Projected Games: A Mixed-Reality Environment for Training Powered-Wheelchair Driving Skills

R. Secoli, D. Zondervan, David J. Reinkensmeyer. Using a Smart Wheelchair as a Gaming Device for Floor-Projected Games: A Mixed-Reality Environment for Training Powered-Wheelchair Driving Skills. In James D. Westwood, Susan W. Westwood, Li Felländer-Tsai, Randy S. Haluck, Richard A. Robb, Steven Senger, Kirby G. Vosburgh, editors, Medicine Meets Virtual Reality 19 - NextMed, MMVR 2012, Newport Beach, California, USA, February 9-11, 2012. Volume 173 of Studies in Health Technology and Informatics, pages 450-456, IOS Press, 2012. [doi]

Abstract

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