Best of Both Worlds: The Inclusion of Gamification in Virtual Lab Environments to Increase Educational Value

Forough Nasirpouri Shadbad, Gabriel Bahr, Andy Luse, Bryan I. Hammer. Best of Both Worlds: The Inclusion of Gamification in Virtual Lab Environments to Increase Educational Value. In Tung X. Bui, editor, 56th Hawaii International Conference on System Sciences, HICSS 2023, Maui, Hawaii, USA, January 3-6, 2023. pages 1147-1156, ScholarSpace, 2023. [doi]

Abstract

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