A Projection-Based Approach for Real-Time Assessment and Playability Check for Physics-Based Games

Mohammad Shaker, Noor Shaker, Mohamed Abou-Zleikha, Julian Togelius. A Projection-Based Approach for Real-Time Assessment and Playability Check for Physics-Based Games. In Antonio Miguel Mora, Giovanni Squillero, editors, Applications of Evolutionary Computation - 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Volume 9028 of Lecture Notes in Computer Science, pages 430-442, Springer, 2015. [doi]

@inproceedings{ShakerSAT15,
  title = {A Projection-Based Approach for Real-Time Assessment and Playability Check for Physics-Based Games},
  author = {Mohammad Shaker and Noor Shaker and Mohamed Abou-Zleikha and Julian Togelius},
  year = {2015},
  doi = {10.1007/978-3-319-16549-3_35},
  url = {http://dx.doi.org/10.1007/978-3-319-16549-3_35},
  researchr = {https://researchr.org/publication/ShakerSAT15},
  cites = {0},
  citedby = {0},
  pages = {430-442},
  booktitle = {Applications of Evolutionary Computation - 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings},
  editor = {Antonio Miguel Mora and Giovanni Squillero},
  volume = {9028},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-16548-6},
}