A Projection-Based Approach for Real-Time Assessment and Playability Check for Physics-Based Games

Mohammad Shaker, Noor Shaker, Mohamed Abou-Zleikha, Julian Togelius. A Projection-Based Approach for Real-Time Assessment and Playability Check for Physics-Based Games. In Antonio Miguel Mora, Giovanni Squillero, editors, Applications of Evolutionary Computation - 18th European Conference, EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings. Volume 9028 of Lecture Notes in Computer Science, pages 430-442, Springer, 2015. [doi]

Abstract

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