Amirali Sharifi, Pierre Boulanger. Using stochastic sampling to create depth-of-field effect in real-time direct volume rendering. In Paul G. Kry, Andrea Bunt, editors, Graphics Interface 2014, GI '14, Montreal, QC, Canada, May 7-9, 2014. pages 77-85, Canadian Information Processing Society / ACM, 2014. [doi]
@inproceedings{SharifiB14, title = {Using stochastic sampling to create depth-of-field effect in real-time direct volume rendering}, author = {Amirali Sharifi and Pierre Boulanger}, year = {2014}, url = {http://dl.acm.org/citation.cfm?id=2619662}, researchr = {https://researchr.org/publication/SharifiB14}, cites = {0}, citedby = {0}, pages = {77-85}, booktitle = {Graphics Interface 2014, GI '14, Montreal, QC, Canada, May 7-9, 2014}, editor = {Paul G. Kry and Andrea Bunt}, publisher = {Canadian Information Processing Society / ACM}, isbn = {978-1-4822-6003-8}, }