Designing to Split Attention in a Mixed Reality Game

Hitesh Nidhi Sharma, Zachary O. Toups, Ajit Jain, Andruid Kerne. Designing to Split Attention in a Mixed Reality Game. In Anna L. Cox, Paul Cairns, Regina Bernhaupt, Lennart Nacke, editors, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015. pages 691-696, ACM, 2015. [doi]

Abstract

Abstract is missing.