Implementing Decision Trees and Forests on a GPU

Toby Sharp. Implementing Decision Trees and Forests on a GPU. In David A. Forsyth, Philip H. S. Torr, Andrew Zisserman, editors, Computer Vision - ECCV 2008, 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV. Volume 5305 of Lecture Notes in Computer Science, pages 595-608, Springer, 2008. [doi]

Abstract

Abstract is missing.